七色视频

Our Legacy of Impactful Projects

At 七色视频, we take pride in our ongoing commitment to shaping the STEM education landscape through innovative projects and groundbreaking research. Delve into our archives to discover the stories, methodologies, and outcomes of these impactful projects. Even though they may no longer be actively running, the knowledge and insights gained from these initiatives continue to shape the future of STEM education.

  • Focus Populations

  • Content Areas

Martian Boneyards
Martian Boneyards

EdGE and Virtual Space Entertainment (VSE) developed Martian Boneyards鈥攁 game of scientific collaboration in the HD, MMO environment Blue Mars鈥攁nd researched how adult players developed science inquiry skills through solving the science-based mystery.

Math in the Making
Math in the Making

The Math in the Making project asks the question: Can we leverage participation and success in making to help someone who thinks they aren鈥檛 very good at math come to see themselves as mathematically competent?

Math Momentum in Science Centers
Math Momentum in Science Centers

This project built mathematical capacity in science centers through professional development of science center staff from diverse institutions nationwide.

May鈥檚 Journey
May鈥檚 Journey

Researchers studied the development of implicit computer skills through a 3D puzzle-based game called May鈥檚 Journey.

MSPnet III
MSPnet III

MSPnet.org was an online professional learning network created to serve NSF’s MSP (Math and Science Partnership) program. It facilitated the sharing of strategies, challenges, resources, and expertise within and across MSP projects.

Multiple Intersectionalities among Faculty in STEM: An Arts-Informed Exploratory Study (MiaFS)
Multiple Intersectionalities among Faculty in STEM: An Arts-Informed Exploratory Study (MiaFS)

MIaFS addresses a largely under-studied population, in this case Faculty of Color in STEM (FCS) who are also Gender and Sexual Minorities (GSM), through the use of methods rarely used in STEM education research, namely participant-generated Arts-Informed Research (AIR).

Native American Women in Computing and Technology (WOCCC Sr. Fellowship)
Native American Women in Computing and Technology (WOCCC Sr. Fellowship)

This fellowship resulted in two case studies that explore the persistence of Native American women in computing and technology higher education.

Native Women and Two-Spirit Individuals in Computing Higher Education (NAWC2)
Native Women and Two-Spirit Individuals in Computing Higher Education (NAWC2)

This study examines landscape data and trends on participation of Native women and two-spirit individuals in computing through a scoping review of the existing literature.

Paras and Parents Partnership (P3)
Paras and Parents Partnership (P3)

Provided parents with accessible ways to support their children鈥檚 math learning.

Revealing the Invisible
Revealing the Invisible

Investigators from 七色视频, Landmark College, and MIT collaborated to examine the relationships among patterns of play in a digital game (“Impulse”), student attention (measured from eye- and head-tracking devices); and student learning about Newton’s first and second laws.